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Ubisoft Cancels Three Unannounced Projects, Skull And Bones Delayed Once Again

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Ubisoft Cancels Three Unannounced Projects, Skull And Bones Delayed Once Again, the development comes after the recent underperformance of newly launched games.

Ubisoft

Ubisoft, a leading video game developer, and publisher, has recently updated its strategy for the near future and made a statement regarding its plans. In this statement, the company revealed that it has decided to cancel three unannounced games that were in development and have also delayed the release of its upcoming game, Skull and Bones. The reason for this shift in focus is attributed to the “major challenges” that the company is facing, as well as an industry that is rapidly changing and moving towards “mega-brands and long-lasting titles.”

Reason of Cancels

Ubisoft has acknowledged that some of its recent game releases did not meet its expectations. The holiday season, which is usually a lucrative period for the company, was slower than anticipated. To address this, Ubisoft has decided to concentrate on growing its existing brands and live service titles. As a result, the company has canceled three unannounced projects, in addition to the four that were already announced in July 2022.

This decision is a significant shift in strategy for the company, as it will now be focusing more on its existing brands and live service titles, rather than developing new and unannounced games. The company believes that this will allow it to better navigate the challenges and changes that are currently taking place in the video game industry. Additionally, it will also help the company to build and maintain its current brands and live service titles, which have proven to be successful for the company in the past.

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Ubisoft CEO Statement

In a recent statement, Ubisoft CEO Yves Guillemot expressed disappointment in the company’s recent performance, citing “contrasted market dynamics” in the industry as well as worsening economic conditions affecting consumer spending. He specifically mentioned the underperformance of two of their games, Mario + Rabbids: Sparks of Hope, and Just Dance 2023, despite their positive reviews and player reception, as well as ambitious marketing efforts.

Ubisoft has announced that it is revising its Q3 2022-23 net bookings target from approximately $831 million to approximately $779 million due to lower-than-expected game launches during the holiday season. In addition, Skull and Bones, a highly anticipated game from Ubisoft, has been delayed once again and will now be released in the 2024 fiscal year, which begins on April 1, 2023, and last till March 31, 2024. As a result, the previously announced release date of March 9, 2023, is no longer accurate.

Skull and Bones Gameplay | Trailer

(Video Credit: Ubisoft)

However, Ubisoft is taking steps to ensure that Skull and Bones will be a polished and well-balanced experience when it finally launches. The company has planned a beta phase for the game before its release, which will allow players to provide feedback and help the developers make any necessary adjustments before the game is officially released. This will be an opportunity for the players to experience the game in advance and for the company to get valuable input to make the game as good as possible before its official launch.

Conclusion

Yes, it is not uncommon for game development studios to cancel projects or delay their releases due to various reasons such as lack of resources, changes in market conditions, or shifting priorities. The COVID-19 pandemic has certainly had an impact on the gaming industry, with many studios facing challenges in terms of development and production. Additionally, the entry of new players such as Amazon into the industry may also be contributing to increased competition and pressure for established studios to perform well.

This information is collected from different gaming news platforms, and any update regarding the delayed game will be reported accordingly.

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Sammi Crawford is a gaming and tech reviewing editor on the TECHAPKZONE team. She joins the team in 2022 as a professional content writer. She is based in Sri Lank, Colombo. As a content writer, she has 3 years of experience covering games, Like PUBG, Free Fire, and Call of Duty. Sammi's eclectic taste in games includes racers, single-player shooters, open-world action, extreme sports, stealth, and music.

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